3D Studio Max + V-Ray Complete Course
Teacher: Anthony Dirassoyan fiber_manual_record 3D Visualizer
24
Course length
60
Lessons
Final Certification
Unlimited support
Access for 5 years
Safe Payment
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The course teaches how to model and render a project through the famous software for 3D Modeling, in association with the most used 3D render engine, V-Ray, owned by Chaos Group.
The course teaches step by step how to create and manage a project from scratch, how to model objects and work on existing or imported files using all the features and tools that allow a highly qualitative and professional modeling.
Finally, once the modeling part is finished, the course teaches how to set materials, lights and cameras through V-Ray 5, thus allowing the user to obtain both day and night 3D renderings characterized by a good level of realism.
Both beginners and seasoned professionals can take advantage of the wide range of tools and functions offered by the softwares to achieve results characterized by high quality and photorealism.
The aim of the course is to explain how to create complete renderings with a good level of quality and photorealism as well as animated videos of the space to attach to your projects using an advanced and versatile software.
The course also includes the registration to a dedicated Facebook group for any clarifications, questions or insights to be discussed with the teacher.
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When does the course start?Once purchased, the course will be immediately available on your account! You will decide when to start the course and all lessons will be available on your account for 5 years.
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How does the course take place?The course consists of pre-recorded video lessons that you can watch at any time and from any device. The lessons will be available on your account for 5 years!
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Where can I find a trial lesson?You can get a free trial lesson of the course by sending an email to admin@gopillar.com
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Where can I find a lesson plan?You can get the detailed lesson plan of the course by sending an email to admin@gopillar.com
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Will I get a certificate at the end of the course?Yes sure. At the end of the course, you will automatically receive the GoPillar Academy certificate of participation, which you can add to your curriculum or Linkedin profile.
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Do the lessons have an expiration date?Once you enroll in the course, you will have unlimited access to all the video lessons for 5 years, you can view them at any time, as many times as you want and from any device.
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Will I be able to interact with the teacher during the course?Absolutely yes, we have created a special Facebook group called GoPillar Academy English that is moderated by our teachers. Anyone who has purchased at least one of our courses can register to the group to ask questions and request clarifications.
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Where does the course take place?Our video courses take place entirely online, so you can enjoy them directly from your home! All our courses, in fact, consist of pre-recorded video lessons that you can watch at any time and from any device.
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Who can I contact if I have questions or need support?For any information, contact us sending an email to admin@gopillar.com or through the chat that you find here at the bottom right. Furthermore, once you have purchased one of our courses, you will have access to our support group on FB, where you can interact with all the GoPillar Academy teachers.
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How can I enroll to the course?You can enroll to the course directly from this page, by clicking on the "Enroll" button and entering your data to create an account and the data of any credit card, prepaid card or PayPal account for the payment of the registration fee.
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What payment methods do you accept?GoPillar Academy Subscription can be paid with any credit card, prepaid card or PayPal account.
Course Materials
Introduction
Lesson 1 - 3Ds Max: First Look
Lesson 2 - Viewports And Navigation
Lesson 3 - Creating Standard Primitives
Lesson 4 - Working With Primitives
Lesson 5 - Modifiers (Bend, Twist, Taper)
Lesson 6 - Modifiers (Lattice, Slice, Shell, Noise)
Lesson 7 - Modifiers (Chamfer, FFD, Ripple, Wave)
Lesson 8 - Copying And Mirroring
Lesson 9 - Array Tool
Lesson 10 - Align And Spacing Tool
Lesson 11 - Precision Tools (Snapping)
Lesson 12 - Creating Extended Primitives (Windows, Doors, Stairs)
Lesson 13 - Boolean Operations
Lesson 14 - Splines (1)
Lesson 15 - Splines (2)
Lesson 16 - Splines (3)
Lesson 17 - Modeling A Chair Using Splines (1)
Lesson 18 - Modeling A Chair Using Splines (2)
Lesson 19 - The Loft Compound Object
Lesson 20 - Polygon Modeling (1)
Lesson 21 - Polygon Modeling (2)
Lesson 22 - Modeling A Table Using Polygon Modeling
Lesson 23 - Introduction To High Poly Modeling
Lesson 24 - Modeling A Couch Using High Poly Modeling (1)
Lesson 25 - Modeling A Couch Using High Poly Modeling (2)
Section 1 - Final Test
Lesson 26 - Introduction To V-Ray
Lesson 27 - V-Ray Cams
Lesson 28 - V-Ray Lights (1)
Lesson 29 - V-Ray Lights (2)
Lesson 30 - Introduction To V-Ray Materials
Lesson 31 - V-Ray Materials and Texturing
Section 2 - Final Test
Lesson 32 - Importing From Cad And Layering (1)
Lesson 33 - Extruding The Walls
Lesson 34 - Modeling The House
Lesson 35 - Modeling The Landscape
Lesson 36 - Creating Windows And Doors
Lesson 37 - Stairs Modeling (1)
Lesson 38 - Stairs Modeling (2)
Lesson 39 - Setting Up Cameras And Organizing Our Layers
Lesson 40 - Applying Materials Exterior
Lesson 41 - Importing External Objects
Lesson 42 - Importing Trees Using Xref And V-Ray Proxy
Section 3 - Final Test
Lesson 43 - Lighting Using V-Ray Sun
Lesson 44 - HDRI Lighting
Lesson 45 - Daytime Lighting Interior (1)
Lesson 46 - Daytime Lighting Interior (2)
Lesson 47 - Applying Materials Interior
Lesson 48 - Finalizing Our Daylight Interior View
Lesson 49 - Applying Materials Exterior
Lesson 50 - V-Ray Displacement And Finalizing The Exterior View
Lesson 51 - V-Ray Fur
Lesson 52 - Finalizing Our Night Interior View
Lesson 53 - Night Lighting Exterior
Lesson 54 - Finalizing our Night Exterior View
Lesson 55 - Render Optimization And V-Ray Elements
Lesson 56 - GPU And Hybrid Rendering
Section 4 - Final Test
Lesson 57 - Introduction To Animation
Lesson 58 - Camera Animation
Lesson 59 - Camera Path Animation
Lesson 60 - Animating Objects And Final Animation Rendering
Conclusions
Section 5 - Final Test
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